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Vice and virtue game
Vice and virtue game








vice and virtue game

See also The Codex Symbol, which explains the relationships between the virtues through colors.įor a similar additive conceptual model applied in contemporary psychology, see Robert Sternberg's triangular theory of love. Humility is to strip oneself of all conceits. This Shame leads to awareness of Humility, the root from which all Virtues grow. Pride is the surest measure of goals never attained. Humility: the absence of Truth, Love, and Courage is Pride. The New Magincian ghosts also have a few things to say about Humility and pride, from which the following may be constructed: Pride merely has nothing to do with Truth, Love and Courage Humility is similar, but rather than being a complete antithesis, it exists independently of the Principles and acts as their foundation. Humility is the most difficult Virtue to describe, as it cannot really be understood without its Anti-Virtue, Pride.

  • Humility is the opposite of Pride – the absence of Truth, Love or Courage.
  • vice and virtue game

    Spirituality is to seek Truth, Love and Courage from one's own self and the world around.Honor is Courage to seek and uphold the Truth.Sacrifice is Courage to give oneself in name of Love.Valor is Courage to stand up against risks.The relationship between the Principles and Virtues is often explained this way: He (or she) is commonly seen with an ankh which represents life. The Embodiment of the Virtues in the game is the Avatar, the character who the player is roleplaying. New Magincia, built in its ruins, was founded on Humility. Magincia was destroyed by demons for its Pride (Pride's mantra is Mul, the reverse of Humility's mantra).Britain is the original town of Compassion, Cove is nearest the shrine.The Principles are combined to form the following Eight Virtues: They are also represented by the Flames of the Principles. Infinity is divided into Three Principles: The Eight Virtues, defined first in Ultima IV are derived from the Axiom of Infinity. This embodiment of the Virtues, the Avatar, would then become an example for the rest of Britannia, to motivate people into improving themselves in the different Virtues.Įxplanation The Axiom of Infinity In order for this new philosophy to work, Lord British created the Quest of the Avatar, to find someone that could achieve enlightenment in all Virtues.

    vice and virtue game

    Castles and Shrines were also created to be dedicated to the Three Principles that lead to the Virtues. Each of the eight main towns was dedicated to one of the Eight Virtues, and Shrines were built near each one of them. As most of the evil from outside had been vanquished, Lord British wanted people to start rooting out the evil that lurks within themselves.

    vice and virtue game

    After the defeat of Exodus and the closing of the Age of Darkness, Lord British created a Virtue system designed to be a new vision of life, for which people might strive.










    Vice and virtue game